/ - base engine class, config, include base/ - shader and program compilators, texture class buffer/ - buffers e.g framebuffers camera/ - classes of cameras renderable/ - everything what you can ...
Researchers at UC Santa Barbara have invented a display technology for on-screen graphics that are both visible and haptic, meaning that they can be felt via touch. The screens are patterned with tiny ...
The company is pushing the idea that AI-generated graphics will be a key to improved productivity in factories and warehouses and can help train robots. Nvidia has floated the idea of “Graphics 3.0” ...
From Tron, the original 1982 film’s groundbreaking VFX to Tron: Legacy’s digital dazzle a full generation later, the franchise has always been a step ahead of reality. Now, after over a decade later, ...
The film discusses the evolution of graphic design through computer technology, highlighting how computers enhance the efficiency and creativity of graphic artists. It contrasts traditional graphic ...
Left: Schematic of the introduced prototype device for the measurement of specular surfaces, comprised of an unpolarized display and a polarization camera. Right: Measurement example: Object, camera ...
The Khronos Group has just announced the release of Vulkan 1.4 cross-platform 3D graphics and compute API. The new release makes some of the optional extensions and features mandatory, adds streaming ...
From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D objects we see in our movies and video games, but then displaying these 3D objects of a ...
Computer Graphics built using Win32 Desktop Applications with C++. Depends on input taken from mouse clicks. Building computer graphics from scratch using mathematical equations and problem solving ...
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