Cocos, the long-running developer of cross-platform game technology, has moved its Cocos 4 game engine from a proprietary model to full open source, a step that reshapes its relationship with ...
Even though JavaScript was originally built for scripts in web pages, it is now used to write desktop applications, server software, and everything in between. Now, it might become an option for ...
COCOS, the globally renowned provider of game engines and development tools fully acquired by SUD, today announced the full open-sourcing of COCOS 4.
Like all AI models based on the Transformer architecture, the large language models (LLMs) that underpin today’s coding ...
Mohsen Baqery is a Guide Staff Writer from Turkey. With a passion for gaming that borders on obsession, Mohsen thrives on guiding fellow gamers through the most challenging obstacles while exploring ...
Eric Warner is a Journalist and Multimedia Producer based in New England with over seven years of experience producing stories for multiple print, online, radio, and video publications. Eric has been ...
Open-world games often hand players a vast digital playground, but only a few truly empower them to reshape, rebuild, and reimagine the world itself. From survival crafting sandboxes to systems-driven ...
Covering the video games industry since 2017, with experience in news, articles, lists, and reviews (and I blame The Legend of Zelda: Majora's Mask for that). If you are a fan of RPGs and want a third ...